
"NPC_Antlion.MeleeAttackSingle_Muffled"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"0.250, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/attack_muffled_single1.wav"
		"wave"	"npc/antlion/attack_muffled_single2.wav"
		"wave"	"npc/antlion/attack_muffled_single3.wav"
	}
}

"NPC_Antlion.MeleeAttackDouble_Muffled"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"0.250, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/antlion/attack_muffled_double1.wav"
		"wave"	"npc/antlion/attack_muffled_double2.wav"
		"wave"	"npc/antlion/attack_muffled_double3.wav"
	}
}

"NPC_Antlion.Trapped_Muffled"
{
	"channel"		"CHAN_BODY"
	"volume"		"0.250, 0.7"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_80dB"

	"rndwave"
	{
		"wave"	"npc/antlion/muffled_concrete_break3.wav"
		"wave"	"npc/antlion/muffled_boulder_impact_hard1.wav"	
		"wave"	"npc/antlion/muffled_boulder_impact_hard2.wav"	
		
	}
}

"NPC_Antlion.TrappedMetal"
{
	"channel"		"CHAN_STATIC"
	"soundlevel"		"SNDLVL_80db"
	"volume"		"0.5, 1.0"
	"pitch"			"90, 110"
	"rndwave"
	{
		"wave"	"physics/metal/metal_box_break1.wav"
		"wave"	"physics/metal/metal_box_break2.wav"
		"wave"	"physics/metal/metal_solid_strain2.wav"
		"wave"	"physics/metal/metal_solid_strain3.wav"
		"wave"	"physics/metal/metal_sheet_impact_hard8.wav"
	}
}


"NPC_Antlion.MeleeAttack_Muffled"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"0.8, 1.000"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_90db"

	"rndwave"
	{
		"wave"	"npc/antlion/attack_muffled_single1.wav"
		"wave"	"npc/antlion/attack_muffled_single2.wav"
		"wave"	"npc/antlion/attack_muffled_single3.wav"
		"wave"	"npc/antlion/attack_muffled_double1.wav"
		"wave"	"npc/antlion/attack_muffled_double2.wav"
		"wave"	"npc/antlion/attack_muffled_double3.wav"
	}
}